Archive for the ‘Managerial’ Category

Suggestions for work (Software and Art teams)

October 18, 2007

Oi fags,

This is a document of the features that Ryan wrote up for the game. Gonz; you need to go through it and judge whether it will all be possible to do as a programmer and… stuff. Dan; there is a lot of stuff in here for the user interface, you can split it up between your guys so that one person does background concepts and crap, one person does monsters and enemies, and one person does the UI. The rest of your stuff should be NPC’s and Characters.

Cheers,
Richard

Game Design Document

Document Template

October 18, 2007

Yo,

This is the template for last year’s project that got 100%, so if you aren’t completely sure what you are meant to be doing for the documentation, have a look at the headings and write stuff accordingly. Remember, you need to submit 20 pages (at least) in the end to have a CHANCE of getting a distinction. Any less and we can only get a credit mark or lower. I don’t know about you, but I think a distinction looks better on a transcript than a pass or credit.

Cheers,
Richard

Document Template

First week progress

September 13, 2007

After our first general meeting, you should all have work to do that must be completed by next thursday (the 20th). FAILURE WILL NOT BE TOLERATED!!!

Also, all hardware/software specifications need to be emailed to Nick by monday at the latest. Your lives are at stake.